Date: Sat, 22 Apr 2000 08:58:38 -0700 (PDT)
From: | Joe Williams |
altintdev@webtv.net Reply-To: unrev-II@egroups.com |
To: | unrev-II@egroups.com |
Subject: | Use Case Analysis |
OHS, DKR Design Specification |
In response to Lee's use case example, and his request for other examples:
Use Case for Picture
Each DKR Goal, or Problem, is a separate information item. Each entry describes. to the best of the user's current understanding, the purpose of this DKR. An example DKR goal is; "Eliminate World Hunger". Another is: "Identify ways to improve the DKR/OHS interface".
You can choose the title for this group of entries, either Goal, or Problem, or whatever you feel will serve to focus the efforts of contributors at the purpose of this DKR,
For the general case, there can be any number of levels, any number of categories in each level, and any number of items in each category.
Implict in the DKR definition is that content is somehow more focused on a goal as the level increases. In this example, Experience is the level at which real life facts and observations are gathered and entered into the repository. These individual data items are deliberated by the participants and organized into cohesive lessons then moved to Learning. Each Learning item proves or supports one Knowledge item, which is linked to a DKR Goal.
At this stage the repository is ready for general use. You should be able to view the DKR node map and see the relationships between Goals, Knowledge, and Learning.
As new information items are created, you should be able to view the DKR node map and see the relationship of each item with respect to other Goals, Knowledge, Learning, and Experience items.
Sincerely,
Joe D Williams
Alternative Interface Devices.
Improve Accessibility and Utility of the WWW...